FCP  

71. PAL - A 25 fps (625 lines per frame) interlaced video format used by many European countries.

72. Master clip - The source clip in the Browser from which clips and subclips are defined.

73. Project - The top-level file that holds all media in Final Cut Pro, such as sequences, clips, transitions, and so on.

74. Quick Time - Apple Computer''s cross-platform multimedia technology. Widely used for CDROM, Web video, editing, and more.

75. Random-access memory (RAM) - Your computers memory capacity, measured in bytes, which determines the amount of data the computer can process and temporarily store at any moment.

76. Batch capture - A process where information stored in clips is used to control the deck or camcorder to automatically capture, or digitize, the video or audio material that corresponds to each clip.

77. Three-point editing- Final Cut Pro uses three-point editing, so you only need to specify three edit points to define where a new clip should be edited into your sequence. Final Cut Pro automatically calculates the fourth point.

78. Video capture - To capture an analog video signal and save it to a digital video format.

79. The Society of Motion Picture and Television Engineers - The organization which established the SMPTE standard timecode for video playback.

80. Raw data - Uncompressed data.

81. Scratch disk - The disk or disk space you allocate in Final Cut Pro for digital video capture and editing.

82. Rough edit - The first editing pass. The rough cut is an early version of the movie that pulls together the basic elements before adding effects, transitions, and so on.

83. SOT (sound on tape) - sound byte See SOT.

84. DVD - This disc looks much like a CD-ROM or audio disc, but uses higher density storage methods to significantly increase their capacity.

85. Digital video - Refers to the capturing, manipulation, and storage of video using a digital format, such as QuickTime. For example, is a video camera that captures and stores images on a digital medium such as DV. Video can then be easily imported.

86. A split edit - An L-Cut.

87. Tabs - These delineate projects in the Canvas, Timeline, and Browser, and functions within the Viewer. Click a tab to open the project or go to the specified function window, such as Video, Audio, Filters, or Motion. Tabs can also be dragged out of the main window to create a separate window.

88. Thumbnail - Shows the first frame of the clip as a tiny picture for reference.

89. Sync - When the timecode for two clips (audio and video) is matched up so they play in unison.

90. Timecode -A method of associating each frame of film or video in a clip with a unique, sequential unit of time. The format is hours: minutes: seconds: frames.

91. Chroma - The color information contained in a video signal, consisting of hue (phase angle) and saturation (amplitude of the color subcarrier). chroma key See blue-screening.

92. Title safe area - The part of the video image that is guaranteed to be visible on all televisions. The title safe area is 80% of the screen.

93. Storyboard - A series of diagrams that show how a project will look when completed.

94. Codec - Compressor/decompressor. Software component used to translate video or audio between its uncompressed form and the compressed form in which it is stored. Sorenson Video and Cinepak are common QuickTime video codecs. Also referred to as a compressor.

95. Videotape Recorder (VTR) - Generally refers to professional video recording equipment.

96. Tracks - Refers to layers in the Timeline that contain the audio and video items in your sequence. Also used to refer to the separation of audio and video on tape into separate tracks.
97. Transactions - Visual effects that are applied between edit cuts to smooth out a change from clip to clip. In Final Cut Pro, you can choose from a variety of effects, such as a dissolve, wipe, or iris.

98. Trimming - Adding or subtracting numbers from the timecode at the edit point to make the edit occur earlier or later than originally planned. To precisely define the In and Out points of a scene.

99. Videocassette Recorder (VCR) - Generally refers to consumer video recording equipment.

100. Tail clip - The last clip, or the clip on the right side when looking at an edit point between two clips.

101. Slug - A generator in Final Cut Pro used to create blank space in a sequence to represent a video clip that has not yet been placed.

102. Vectorscope- Specialized oscilloscope that graphically displays the color parts of a video signal, precisely showing the colors strength and hue.

103. Non-linear editing - When you use this application to edit a program, all footage used is stored on a hard disk rather than on tape. This allows random access to all video, audio, and images as you edit. The advantage is that, unlike linear editing on tape, edits within the program can be changed at any time without having to recreate the entire edit.

104. Cut - An edit where the last frame of a clip is followed by the first frame in a subsequent clip, with no transition effect. This is the simplest type of edit.

105. Target track - The destination track for the edits you perform. Specified in the Timeline.

106. Window dub - Copies of videotape with burned in timecode. Hours, minutes, seconds, and frames appear in a small box on the recorded image. Window dubs are commonly used for offline editing, and for reference.

107. Viewer - A view of the outline of a clips video frame.

108. Widescreen - A widescreen aspect ratio for video. The ratio of the width to the height of the visible area of the video frame, also called the picture aspect ratio, is 16:9, or 1.78.

109. Batch recapture - Recapturing only the parts of logged clips that you actually use in your sequences at a higher resolution. This will help you conserve disk space.

110. Graphic file format PICT as a standart metafile format - A still-image file format developed by Apple Computer. These files can contain both vector images and bitmap images, as well as text and an alpha channel. This is a ubiquitous image format on Mac OS computers.
111. SECAM - The French television standard for playback. Similar to PAL, the playback rate is 25 fps.

112. Analog signals - The opposite of digital, these signals consist of a constantly varying voltage level, called a waveform, that represents video and audio information. These signals must be digitized, or captured, which is the process of turning analog information into digital files for use by Final Cut Pro. VHS tapes are these.

113. Stereo - These pairs are always linked and must be edited together. Audio level changes are made to both channels together.

114. Print to Video - In Final Cut Pro, this command renders your sequence and prepares it to output to videotape.

115. Source monitor - In Final Cut Pro, the Viewer acts as the source monitor. Use the Viewer to watch individual clips, mark edit points, and apply effects.

116. Frames - Video consists of a number of still image frames which, when they play back over time, give the illusion of motion. NTSC video plays back 29.97 frames per second, and PAL video plays back 25 frames per second. Each broadcast video frame is made up of two fields. This is different from the way film handles frames. A film frame is a single photographic image, and does not have separate fields.

117. The scrubber bar - To move through a clip or sequence with the aid of the playhead. This is where the playhead is located in the Viewer, Canvas, or Timeline. You can speed up or slow down playback in forward or reverse. This is used to find a particular point or frame.

118. S-Video - A type of video signal in which the luminance and chrominance signals are kept separate for better video quality.

119. Aspect ratio - A video frames width-to-height ratio on your viewing screen. The most common aspect ratio is 4:3, used for common television screens.

120. Subclip - A clip created to represent a section of a master clip. These are saved as separate items within a bin in the Browser, but do not generate any additional media on the hard disk.


121. Redundant Array of Independent Disc (RAID) - A method of providing nonlinear editors with many gigabytes of high-performance data storage by teaming together a group of slower, smaller, cheaper hard disks.

122. Sequence - A structured collection of video, audio, and graphics clips, edit information, and effects.

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